A downloadable game for Windows

Job Responsibilities 

Independent Development

Design Concept 

Exploring the possibilities of particle effects and material spheres in UE.

Game Mechanic 

Capturing running enemies with bullet time.

Game Highlights 

Dissolution and particle scattering effects upon player contact with obstacles, as well as ray effects emitted from the player during bullet time.

Game Controls

Move: WSAD

Jump: Space

Bullet time: right mouse button

Exit the game: Esc


Source Code:

Shawn0791/Catch_Him | Github

Download

Download
Windows.zip 307 MB

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